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Made a GPU pathtracer
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I made a very basic GPU pathtracer. Check out the code at Github if you want to play with it. Below is a devlog of sorts. 21. feb 2015 I...
Lightweight GUI library for C++
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I recently discovered this tiny, awesome graphical-user-interface library by ocornut . The best part is that it's really easy to inte...
Realtime 2D wave simulation
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Traditionally, rendering water uses a hack known as normalmaps. The normalmap represents small variations of the surface normal due to waves...
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OpenGL Things
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Exams are coming up, and with no lectures I've had some spare time to mess around with OpenGL. I'd like to work on a larger project ...
Riemann Snake
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About This is my first 3D game, written using C++ and OpenGL. I went for a simple gameplay, but it ended up being complicated after all. ...
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